Research Projects
My research focuses on Extended Reality (XR), Human-Computer Interaction (HCI), and Explainable AI, with particular emphasis on enhancing user experience through innovative interaction design and haptic feedback systems.
Limited Field of View Effects on XR Jamming Experience
2023Investigation into how limited field of view affects jamming experience in extended reality environments, contributing to the understanding of XR interaction design and user experience.
View Publication →DrivingVibe: Head-Mounted Vibrotactile Feedback for VR Driving
2023Development of an innovative system using inertia-based vibrotactile feedback around the head to enhance VR driving experiences, published in ACM MobileHCI. The system demonstrates significant improvements in user experience and immersion.
View Publication →Mixed Reality Driver Warning Systems
2023Research exploring mixed-reality for enhancing driver warning systems, focusing on attention-shifting methods and hazard perception. This preliminary study, published in ACM AutoUI, investigates novel approaches to improve driver safety through MR technology.
View Publication →InertiaVibe: Cybersickness Reduction in VR
2023Development of a low-fidelity simulation system using head-mounted vibrotactile feedback to reduce cybersickness and enhance VR experience. Published in ACM UbiComp/ISWC, this research presents innovative solutions for improving VR comfort.
View Publication →VR Familiar Places Experience Study
2022An empirical investigation into the experience of traveling to familiar places in VR using Google Earth VR, published in the International Journal of Human-Computer Interaction. The study provides insights into how users interact with and perceive familiar environments in virtual reality.
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